![]() However, faster speed means longer range and makes chasing enemy tanks easier. Always invest equal points in drone speed and drone reload as reload makes you shoot more drones, thus, meaning more offensive and defensive weapons.Weak against: Skilled Factories Overlords with a high-health build Rammers and Destroyers when unprepared, especially Annihilator Sea Serpent Fighters/ Boosters.Strong against: Everything except weaknesses, due to the ability of the AI drones to attack accurately offscreen.Two Spawners will spawn controllable Drones two spawn uncontrollable Drones.Drone Penetration (health) and Damage will drastically decrease.The Drones will have a very short lifespan - only about 4 seconds.The Drone Count capacity is removed, as the Battleship fires endlessly due to the Drones' limited lifespan. Run it through a virus scanner to be safe.Upon upgrading to the Battleship, Overseer Drones will disappear. N to level up // esc to restart // f1 to look at the roadmapĭownload at your own risk, it's a standalone. No promises.įeel free to PM me with questions if you've got any. I can't say when I'll actually get it to a place I'm satisfied to host it at publicly, but I want to get the bulk of it done within the week and be looking at perhaps releasing it by the end of the year. If anybody knows socket and js or just wants to help, feel free to reach out. Now, I'm migrating this into production language (node.js with socket.io) as we speak. I want this to feel great to play, and perfecting the mechanics was essential to that. Right now, I've only got the mockup, but I've been refining the math+mechanics until it not only works well, but it's easily maintainable and easy to balance stats. I wasn't going to announce anything until I'd had something I considered finished, but with the recent surge in DIEP ES DYING drama I figured I might as well see if it could garner some interest before this sub implodes. So a few weeks ago, I started to work on a diep replacement. I really really love diep, but I also see it could be so much more. See, I love balance, and I love making games, and I'd been wanting to work on a simple multiplayer thing to get into that field for a long time. Right now, whether diep is dying or not, there haven't been upgrades in a long time and people are getting worried. I've been making game for a long time, but I've never made a multiplayer one. I'm Neph, I play as kicking jay boi and I'm marginally less shitty when I play Predator. Original Subreddit CSS by /u/MrDoggyPantsĮDIT : update, some bug fixes and a lot more new tanks.ĮDIT PM: update to v0.0.1.2, re-added some features I'd accidentally removed. The official sub for the Fantasy Tank Builder The official sub for all party links to play with friends r/diepioftb NONE OF THE MODERATORS OF THIS SUBREDDIT ARE THE DEVELOPER.Ĭlickable Class Guide: Here (credit to /u/bastardpants)Ĭontrols: Here and here (credit to /u/banfromallsubreddits and /u/XProCraft respectively) No encouraging unequal/unjustifiable behaviour, including but not limited to: Teaming in non-team modes, witch hunting and AC usage.When posting a Humor post, refer to these guidelines.When posting a Fantasy Tank Builder post, refer to these guidelines.Post multiple memes/images in one thread.Keep sandbox and party links in r/DiepioPartyLinks only.Ideas, suggestions, and developer requests must be marked with the Suggestions flair. ![]()
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